The characters in their buggy, with the visemes warped on live — the same geometric animator that runs on frontier. Press Talk to see it move, then use the sliders to dial the mouth's offset out in real time. The numbers at the bottom drop straight back into <char>_livegeo.json.
up/down & left/right add to every frame's anchor; open-lift raises AHO/OOU/FV only (fixes the droop); the rest are studio multipliers. Apply the anchor deltas to the frames in the livegeo.